This is one of the best play-by-play covers I’ve seen of our Press Conference at E3.  Truthful and accurate, the reporting is of very high quality and they ding us where we deserve to be dinged… and praise us likewise.  Nice.
 
Also, I’m really liking the video coverage from Gamespot.  Besides being very thorough, they do something that I really appreciate:  They provide broadcast distribution of their videos in Windows Media 9 for Windows users (which frankly gives you the clearest and best streaming media experience) but also in MPEG4 and Quicktime for Linux or Mac users.  And no they don’t use any of this Macromedia Video garbage – I’m so tired of Macromedia and its poorly compressed media, its lousy controls, its difficulty in archival, its horrible resolution relative to Windows Media or Quicktime, and its inability to be written to DVD.

Palm has a new year end promotion for the Treo 700w for direct, enterprise customers (Verizon resellers are excluded)

 

Buying criteria:

  • Customer must initiate the purchase of new devices.
  • Customer should contact their Verizon representative for pricing and purchase instructions. 

 

The 700w promotion is:

  • Buy 25 get 5 Free.  
  • Promotion starts today and ends June 8th. 
  • Units must be purchased within those dates to receive 5 additional at no cost.  
  • Free devices will be provided w/ proof of purchase from Verizon.  

DOWNLOAD the offer here:

http://www.evilkoala.org/download/Treo700w25-5Promotion.pdf

We are pleased to announce the beta release of Windows Live Product Search (http://products.live.com).
Product search leverages the latest research from Microsoft Research Asia to find products available on the internet for sale.  At beta, the index contains commercial offers from over 100,000 sellers, which is made possible by integrating new algorithmic product classifiers and information extraction technology into the search system.
Traditional shopping search sites enable search over data provided by select merchants.  Leveraging a wide range of information on the web enables indexing of hard-to-find and unique products and sellers available online.  Try searching for your favorite products or give the following team favorites a try: alien queen 1/4 scale, bhindi masala, or Andrew Jackson signed documents.
The user interface stays true to the simplicity of the search paradigm and inherits many features common to the Windows Live search family such as smart scroll, image hovering, and level of detail slider.  In addition, users are able to refine their searches by: Related term, Brand, Seller and Price.
There are still many features that that are not yet implemented in the initial Beta for Product Search.  These features include: product ratings & reviews, item clustering and a bigger selection. The product team is continually working on improving the quality of the site and would love to get your feedback: http://feedback.live.com/default.aspx?productkey=wlsearchproduct&P1
You can find more information about Product search and the Product search team on the Windows Live Product search Blog (http://spaces.msn.com/productsearch)
 
Posted by: kurtsh | May 12, 2006

NEWS: How Powerpoint helps soldiers in Iraq

If you’ll forgive me for a moment, I thought I’d indulge in broadcasting what I consider to be a fairly cool thing:
 
Soldier’s Diary: The Importance of PowerPoint Slides in Iraq
 
 
To those of you who express scorn over the presentation tool we know as Powerpoint, it should recognized that there is really a massive following for Powerpoint – and I’m not just talking about folks that use it on a day-to-day basis:  I’m talking about actual fandom – folks that really, really, really like the tool.
 
Here’s an excerpt of something I wrote about the "Love of Powerpoint".
 
POWERPOINT IN COURT
There’s an article today about Microsoft Powerpoint in the LA Times.  Apparently, the guy won a $13M law suit again Merck using an extremely compelling 235 slide Powerpoint deck that the jury didn’t find boring at all.  Wow.
LA Times:  Making a (Power)Point of Not Being Tiresome
http://www.latimes.com/business/la-fi-powerpoint19apr19,1,7569014.story?coll=la-headlines-business
POWERPOINT BOOK
Cliff Atkinson, the focus of the article, wrote a book on Powerpoint published this past February 2006 by Microsoft Press:
MS Press:  Beyond Bullet Points: Using Microsoft® PowerPoint® to Create Presentations That Inform, Motivate, and Inspire
http://www.microsoft.com/MSPress/books/7125.asp
POWERPOINT CONFERENCE
Powerpoint Live! is a conference given every year in San Diego.  This year it’s on Sept 17th-20th, 2006 and it’s ALL about presentations.  It’s amazing that a product like Powerpoint could engender a FOUR DAY conference about presentation techniques, styles, and other Powerpoint stuff… with a full blown expo and labs.
https://www.altman.com/powerpoint/pptlive/
POWERPOINT COMEDY
Incidentally, for those of you who haven’t seen his act, Don McMillan, author of "Technically Funny" and reknown as the "Powerpoint Comedian" for using Powerpoint throughout his show.  He puts on a great show if you can catch him at the Laugh Factory or the Improv.  He was the Star Search comedian of the year and was a former PhD at VLSI logic where he designed a dozen or so chips in use today.  I’ve seen him several times most recently in Downtown San Jose and he brought the house down – especially with his corporate humor about the differences between "Sales folk, Marketing folk, and Engineers".
http://www.donmcmillan.com/
(…the irony is that he’s done gigs at Motorola, HP, Cisco, Dell, Sony, Veritas, (here’s some clips he did at Sun & IBM – http://www.donmcmillan.com/video_demos.htm) Apple, Oracle, Toshiba, Intel, Symantec, Gateway, Intuit, TIBCO, Ariba, Unisys, SGI, Lucent, Philips, Hitachi, Adaptec, Seagate, Novell…but never at Microsoft.)
The Windows Error Reporting program is the name of a little known program that might be useful to a lot of software development customers of ours.  It’s basically how companies can get access to crash data we at Microsoft collect through the "Dr. Watson-An-Unrecoverable-Error-has-occurred". This is a great opportunity for anyone that writes and sells software to find out what’s going on with regard to stablity issues with their software products.  Here is a description of the program:
https://winqual.microsoft.com/default.aspx
 
 
Remember:  This is a program for people that WRITE SOFTWARE to enable them to collect data through us about the failures in their particular software. 
 
If you represent a corporate Microsoft customer interested in collecting ALL CRASH data in your company and putting it into your own database instead of funnelling it to Microsoft, you can do this using "Corporate Error Reporting" which is a downloadable software service for Windows 2000+ that is available to Volume Licensed customers.  (Folks with Select Agreements or Enterprise Agreements)
How to find the Electronic Serial Number (ESN) of your phone:
1) Remove the battery of the phone and look beneath it.  There should be two strings of numbers there usually next to a set of 1 dimensional bar codes.  The first string will be 11 decimal digits long and the second string will be 8 hexidecimal digits long.  These are the same numbers except in either Base 10 or Base 16.
3) Copy these numbers down – they represent your ESN and the way the Verizon network identifies your phone.  If you can’t find the ESN on your phone there may be a programmatic way of obtaining this information.  For example, see below for the i730.
 
How to determine your Samsung i730’s phone’s Electronic Serial Number (ESN):
1) Dial **772 (Note the TWO stars)
2) Enter 000000 for the Service Code.  (Write these digits down.  One is the decimal version of your ESN, the other is the hex version)
3) Select Tool – Exit.
 
How to register your phone with Verizon’s network:
There is a web page on Verizon Wireless’ web site where you can change your phone number’s assigned device.  In other words, this is how you can switch between, say a Samsung i730 Smartphone to a Palm Treo 700w PocketPCPhone (and back) on Verizon Wireless’ network.
https://myaccount.verizonwireless.com/vzs/customer/ecmx?action=esnChange
(If you can’t get there from this page, sign in to https://myaccount.verizonwireless.com/vzs/loginform then under "My Phone", select "Activate New Phone".  A web page comes up called Activate Your Phone Online:  Select "Activate Equipment" under Existing or Replacement Equipment")
1) Enter the ESN (either decimal or hex) into the ESN field
2) Select a reason code for changing (Received phone from other source)
3) Press Ok. You should receive a confirmation page acknowledging the change and requesting that you reprogram your phone.
Most people report that the change on the network side takes place within 5 minutes.  Voice Mail notification may lag however.
 
How to reprogram & activate your phone:
1) Dial *228 (Note the ONE star) SEND
2) Press 1 to program the phone.  This process will take 1-2 minutes.
Posted by: kurtsh | May 10, 2006

EVENT: “E3” – the announcements so far…

Since 1up seems to have done a pretty thorough job, I’ve just cut and paste what I’ve seen on their site and listed out the current announcements that way:
 
Microsoft responds to the Sony Conference
http://e3.1up.com/do/newsStory?cId=3150550
 
Microsoft Conference at Grumman’s Chinese Theatre
http://e3.1up.com/do/newsStory?cId=3150588
 
 
Splinter Cell Double Agent for Xbox360 shown
http://e3.1up.com/do/newsStory?cId=3150603
 
Forza Motorsport 2 announced for XBox360
http://e3.1up.com/do/newsStory?cId=3150624
 
Fable 2 announced for XBox360
http://e3.1up.com/do/newsStory?cId=3150623
 
Gears of War for XBox360 documentary coming
http://e3.1up.com/do/newsStory?cId=3150606
 
Developer Afterthoughts on Ghost Recon Advanced Warrior
http://e3.1up.com/do/newsStory?cId=3150462
 
BOOK ON XBOX360:  "Microsoft Could Have Had Grand Theft Auto Exclusively"
http://e3.1up.com/do/newsStory?cId=3150474
 
First Wave of E3 XboxLive Content coming
http://e3.1up.com/do/newsStory?cId=3150477
 
Xbox 360 HD-DVD Drive using USB
Halo 3 Teaser from E3:
http://download.microsoft.com/download/5/b/3/5b3d8532-65bc-4bf6-b5ea-6ba0f2084d74/h3_E32006_announce_large_uncropped.wmv
(Real men don’t use Macromedia video and don’t install Quicktime.  Ever.)
———————-
…everything you’re seeing here is being rendered in real-time on the Xbox 360, using the current version of our Halo 3 game engine. The HDR lighting, self-shadowing, GPU-run particle system and many other effects should make it intact (and more) to our final game.
We demonstrated the real-time nature of the demo after the press conference (thanks to our friends at Pioneer with awesome audio-video assistance) to a small group of reporters, so we’ll wait and see what their judgment on the presentation was, but you should feel free to make your own.
The trailer was built to have minimum impact on the development process, and while it required long hours and hard work from many, many Bungie staffers, it utilizes real-game assets, fiction and locations from parts of the "real" game.
In fact, it’s the stuff it doesn’t contain that gives it a strange kind of context. You can see how detailed the Chief is, but that detail applies to our other, unseen, unrevealed characters, vehicles, environment and so on. There’s no AI visible in the demo, no multiplayer, and the entire thing has been left deliberately subdued both to give scale to the artifact and because this is our announcement. The real stuff will come later.
Of course the trailer itself is a teaser – with no multiplayer, a single Earth-based locale, none of our sweet new AI or gameplay technologies. No physics to speak of, no new features other than a sneak peek at the graphics and audio engines…but the other stuff is there, and we’ll reveal more as time goes on.
CJ Cowan, Bungie’s director of cinematics discussed one of the most startling moments in the piece, the return of Cortana, "Given the variety of character and story arcs at the end of Halo 2, we wanted to boil down our announcement to a few key threads. Cortana and the Chief being a galaxy apart is a situation we haven’t seen before, and is something that is a powerful component to Halo 3. We are using her transmissions in the demo to give the viewer a few subtle clues to her situation and state of mind, without revealing any specifics we want to save for the game itself."
The Cortana reveal is the first evidence that this trailer might be for Halo 3, but the game’s main protagonist is the item that seals that deal. CJ explains, "It is the Chief, back on a devastated and Covenant controlled Earth, standing over the excavation of a structure buried in the crust of our own planet that is the meat of our demo."
"The questions raised by these images, and the feeling that our assumptions about the Halo universe are being challenged this late in the story is what I am personally most excited about leaving with our fans. That’s the type of thing that builds anticipation even more for the payoff to this trilogy we are preparing."
CJ’s long nights are far from over. Cinematics are going to be as vital a part of Halo 3 as they were in Halo 2 and Halo: Combat Evolved. As before, they will use the game engine to keep the player feeling like a part of the action.
Graphically, the game follows closely in the tradition of Halo 2, although obviously upgraded to take advantage of the Xbox 360’s more prodigious visual abilities. As art director Marcus Lehto explains, "It was intended to be an understated announce of Halo 3 – the tone is that of mystery and suspense – the calm before the storm. I wanted to make sure that we re-introduced the Chief, show that Earth is thoroughly conquered, with Covenant everywhere, and that there is a glorious, ancient artifact buried under the Earth’s crust which will provide H3 with the epic journey which we all want."
Asked about the battered state of the Chief’s armor, Marcus ventured, "The Chief is shown as warrior who has seen horrific battle – and it shows. The Earth is dry, barren, ravaged by the Covenant."
Grim stuff, but then things were grim at the end of Halo 2 when we left the Chief and the fate of the galaxy hanging in the balance. A cliffhanger about which we received over twenty emails… cough.
Marty O’Donnell’s music will no doubt be heard over and over again. We can relate. The Studio has been thundering with the brass and bass of the trailer music for weeks.
Marty hired a 60 piece orchestra and a 24 piece choir to record the trailer music. "I want the viewer to have a feeling of anticipation and wonder for the first fifty seconds or so, up until Master Chief is revealed and they realize that it’s Cortana trying to tell them something," he says.
Marty’s music was designed from the ground up to lull the listener into a sense of doubt, then wonder. "I want them to feel pride and longing the moment Master Chief walks out of the smoke," says Marty. "I want them to get excited and perhaps even froth at the mouth when they see the Covenant Capital ship and then the incredible buried artifact. I want them to be left with that, ‘I can hardly wait to play this game’ feeling by the end with a slight, ‘I wonder what she meant by that’ aftertaste."
As to the unmistakable new trumpety note, Marty is perfectly blunt. "The first time the world sees this trailer is at a live Microsoft press event in the Chinese Theater in LA. It is the first time we announce officially that Bungie is making Halo 3. My thought is that since it is an announcement event that is full of pomp and gravity, music will contain a fanfare and be somewhat over the top. I want there to be no doubt in anyone’s mind when it is the right moment to applaud and scream. I hope they do, anyway."
In the wake of Day 1 of E3: The Electronic Entertainment Expo, I have some comments about the Game Console business in general:
 
1) CONSUMERS ARE GOING TO HAVE TO CHOOSE
The whole prospect of "owning both consoles" is even less of a reality for most consumers.
 
The Xbox360 is $300-$400.  The Sony Playstation 3 is at least $500-$600.  Each consoles games are going for $60 each.  The accessories are pricey and piecemeal.  For example, a single controller is $50 for the XBox360 however the rechargable battery & USB charger for it is another $30.  A XBox Live headset for the controller is $30.  The charging cradle is another $30.  The bottom line is that after all is said and done, a single controller config can be around $110+.
 
The fact is that with consoles eclipsing the $400 barrier and the accessories and games costing as much as they do, it’s relatively hard to believe that all but the most ridiculous or weathy gamers would choose two consoles to make gaming investments in.  Instead, it’s more likely that people will will choose one over the other and stick with it.
 
2) HI-DEFINITION DVD IS NOT A DIFFERENTIATOR
High definition motion picture playback is not something that people are going to rationally choose as a reason to buy a console.  It’s going to be about the games and it’s going to be about what the gaming experience is – everything else is secondary and everything else had better not increase the price any more.  Today’s next-gen systems are expensive as they are.
 
Case & Point #1:  Take a look at the PlayStation Portable.  It’s a gaming device with movie playback, and the UMD disc format that stores the movies in the PSP format is all but dead.  People just aren’t buying movies for the PSP. In fact, the UMD discs seem to be selling awfully cheap in some electronics stores, almost at firesale prices, and most studios have completely discontinued manufacturing them.
 
Case & Point #2
How many people have seen an high definition capacity DVD?  Oops.  There are none.  Never mind – let’s try again. 
How many people own HD-compatible TV sets in the world.  Oops… that’s a pretty small number.  Alright – let’s try: 
How many people that buy DVDs are going to be willing to repurchase part of their collection, just to get the "HD versions" at a higher price.  Eek. 
How many people actually get HD signals on their cable or satellite systems? (Considering that this is usually a pay-for service, it’s not much at all)
 
…Yes – HD-quality DVDs are coming, but are people going to be willing to put out the extra cash "just to get a feature they’re not going to use for frankly a very long time"?
 
3) THE X-FACTOR IS COMMUNITY & ECOSYSTEM – NOT TECHNOLOGY.
People can argue until they turn blue about which CPU or which graphics processing unit is superior in whatever console they’ve chosen, but when the chips are down, what will make a gaming console successful is not the "uses" they’ll have for the console (It’s a dessert topping!  It’s a floor cleaner!) but rather the experience they have with the community and the ecosystem that’s been built around it.
 
What’s an ecosystem?  It’s tough to define all the elements but take a look at a few of these:
 
– Players. 
People want to play others and if it’s easier and more fun to play with those "others", regardless if their perfect strangers or friends or young family members, the game console will be more successful.
 
– Developers.
The developers make the games, and the games make the console.  Period.  If the developers embrace the development environment and believe they are most powerful and most capable in those environments, they’ll develop better games and open their imaginations more readily.  And creativity, ingenuity, and playability is what makes games great.
 
– 3rd parties.
If I can integrate my Desktop PC with my console through a 3rd party, that gets me more involved and more immersed in my console.  If people can add-on to their console with 3rd party tools & accessories that they feel are valuable, then the console becomes more personal and more a part of their psyche.
 
– Services.
Can I see my online stats for a game?  Can I compare myself with my friends?  Can I talk to others online?  Can I buy things to add to my game?  Can I buy games online?  Can I sell things to other players?  Can I bet currency during Texas Hold’em games?
 
– Games.
This is a no brainer but it’s worth repeating one more time.  Consoles are not about entertainment.  People don’t buy game consoles in the same way that they buy DVD players.  Consoles are about immersive challenges and this is a very different specific vein of entertainment that people value.  The more the games challenge players with immersive entertainment, the more valuable the console is.
Posted by: kurtsh | May 1, 2006

HOWTO: Remove the advertising on your MSN Space

Have you noticed something different about this MSN Space blog?   Take a good look around it.  Here’s a hint:  There’s something missing.
 
Yep.  That’s right.  No advertising.
 
Nothing above the title.  Nothing on the sides.  Nothing whatsoever.  It seems we added this feature and I frankly never even knew about it because you have to enable it within settings.  The advertising disappears if you have a Premium MSN Services account – like a Hotmail Plus account.
 
Hotmail Plus basically gives you:
– 2GB of storage in your inbox
– 20MB attachments
– Windows Live Mail interface
– Office Outlook 2003 integration (the Outlook 2003 client-side Junk Mail filter works wonders on Junk Mail within Hotmail)
…and of course, you can get rid of the advertising on your MSN Space.
 
If you’re interested in doing this:
1) Go to http://join.msn.com/hotmailplus/overview-std.  Sign up for Premium Services for $19.95/year.
2) Go to http://spaces.msn.com/<yourbloghere>/SpaceSettings.aspx and go down to Premium Settings. 
3) Check off the box that reads:  "Claim my benefits as a subscriber of Premium MSN Services".
 

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